Tags
Tags give the ability to mark specific points in history as being important
release-20111013
770cdf38
·
update CHANGELOG for release
·
Oct 13, 2011
playtest-20111012
5b23fd48
·
update CHANGELOG
·
Oct 11, 2011
playtest-20111009
3027c9d6
·
update CHANGELOG
·
Oct 08, 2011
playtest-20111006
23e101de
·
Updated CHANGELOG
·
Oct 06, 2011
playtest-20110920
c1ec8fdd
·
Update CHANGELOG
·
Sep 18, 2011
playtest-20110914
7458deab
·
update CHANGELOG
·
Sep 14, 2011
playtest-20110911
a8097b18
·
updated CHANGELOG
·
Sep 11, 2011
release-20110906
75a8139e
·
Update CHANGELOG for release
·
Sep 06, 2011
playtest-20110904
9cbf6960
·
updated CHANGELOG
·
Sep 04, 2011
playtest-20110903
f62fc7ac
·
Updated CHANGELOG
·
Sep 03, 2011
playtest-20110727
c84f53c1
·
Extract tile overlays into a shp instead of rolling our own in code; Remove UIOverlay. Fixes #1061.
·
Jul 27, 2011
playtest-20110716
21ab82f9
·
Increase infantry crushability slightly.
·
Jul 16, 2011
playtest-20110602
00b730ab
·
Update changelog
·
Jun 01, 2011
release-20110511
e0401f61
·
Rebuild osx launcher with xcode 3
·
May 11, 2011
playtest-20110504-2
820895bf
·
Update zenity wrapper - untested.
·
May 04, 2011
playtest-20110504
64954784
·
Kill Util.Centered
·
May 04, 2011
playtest-20110502
64782fb2
·
use ToList rather than List<T>.ctor
·
May 02, 2011
playtest-20110501
eb3f4ef2
·
remove random Application.DoEvents() from Game.cs
·
Apr 30, 2011
playtest-20110429
88b7e70d
·
Retain old deb package naming to avoid breaking the website
·
Apr 24, 2011
playtest-20110416
bfceced8
·
Update changelog
·
Apr 16, 2011
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