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Chenhao Ma
RenderToolbox4
Commits
51fb5f0e
Commit
51fb5f0e
authored
8 years ago
by
Ben Heasly
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rtbMakeCrytekSponza don't need to cd()
parent
70464dc3
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ExampleScenes/IsetbioExamples/CrytekSponza/rtbMakeCrytekSponza.m
+63
-59
63 additions, 59 deletions
...Scenes/IsetbioExamples/CrytekSponza/rtbMakeCrytekSponza.m
with
63 additions
and
59 deletions
ExampleScenes/IsetbioExamples/CrytekSponza/rtbMakeCrytekSponza.m
+
63
−
59
View file @
51fb5f0e
...
...
@@ -4,7 +4,7 @@
% camera positions using a pinhole camera.
% Once rendered, it saves each multispectral image as an ISET optical image
% and uses ISET to display the oi's.
% and uses ISET to display the oi's.
% The Crytek model was imported into Blender, an Area Light mesh was added,
% and then exported as an OBJ file. The scene was organized in meter units
...
...
@@ -32,12 +32,32 @@
% TL
%% Initialize
% tbUse('isetbio')
clear
;
close
all
;
ieInit
;
% We must be in the same folder as this script
[
path
,
name
,
ext
]
=
fileparts
(
mfilename
(
'fullpath'
));
cd
(
path
);
%% Choose batch renderer options.
hints
.
imageWidth
=
144
;
hints
.
imageHeight
=
88
;
hints
.
recipeName
=
'CrytekSponza'
;
hints
.
renderer
=
'PBRT'
;
hints
.
batchRenderStrategy
=
RtbAssimpStrategy
(
hints
);
% This function modifies general scene paraemters
hints
.
batchRenderStrategy
.
remodelPerConditionAfterFunction
=
@
rtbCrytekMexximpRemodeler
;
% This function modifies PBRT specific parameters
hints
.
batchRenderStrategy
.
converter
.
remodelAfterMappingsFunction
=
@
rtbCrytekPBRTRemodeler
;
% Change the docker container to our version of PBRT-spectral
hints
.
batchRenderStrategy
.
renderer
.
pbrt
.
dockerImage
=
'vistalab/pbrt-v2-spectral'
;
resourceFolder
=
rtbWorkingFolder
(
...
'folderName'
,
'resources'
,
...
'hints'
,
hints
);
%% Load scene
% When exporting as an OBJ Blender, we must keep the coordinate system
...
...
@@ -45,7 +65,8 @@ cd(path);
% images right now.
% The following scenefile must be a full path.
sceneFile
=
fullfile
(
path
,
'Data'
,
'scaledCrytek.obj'
);
sceneFile
=
fullfile
(
rtbRoot
(),
'ExampleScenes'
,
'IsetbioExamples'
,
...
'CrytekSponza'
,
'Data'
,
'scaledCrytek.obj'
);
% The import will convert the JPG texture files into EXR format if
% necessary.
...
...
@@ -53,11 +74,12 @@ sceneFile = fullfile(path,'Data','scaledCrytek.obj');
'flipUVs'
,
true
,
...
'imagemagicImage'
,
'hblasins/imagemagic-docker'
,
...
'toReplace'
,{
'jpg'
,
'tiff'
},
...
'targetFormat'
,
'exr'
);
'targetFormat'
,
'exr'
,
...
'workingFolder'
,
resourceFolder
);
%% Add a camera and move it to a starting position
scene
=
mexximpCentralizeCamera
(
scene
);
scene
=
mexximpCentralizeCamera
(
scene
,
'viewExterior'
,
false
);
% In general, these camera positions are determined by positioning the
% camera in Blender
...
...
@@ -70,27 +92,12 @@ cameraTransform = mexximpLookAt(from, to, up);
cameraNodeSelector
=
strcmp
(
scene
.
cameras
.
name
,
{
scene
.
rootNode
.
children
.
name
});
scene
.
rootNode
.
children
(
cameraNodeSelector
)
.
transformation
=
cameraTransform
;
%% Choose batch renderer options.
hints
.
imageWidth
=
144
;
hints
.
imageHeight
=
88
;
hints
.
recipeName
=
'rtbMakeCrytek'
;
hints
.
renderer
=
'PBRT'
;
hints
.
batchRenderStrategy
=
RtbAssimpStrategy
(
hints
);
% This function modifies general scene paraemters
hints
.
batchRenderStrategy
.
remodelPerConditionAfterFunction
=
@
rtbCrytekMexximpRemodeler
;
% This function modifies PBRT specific parameters
hints
.
batchRenderStrategy
.
converter
.
remodelAfterMappingsFunction
=
@
rtbCrytekPBRTRemodeler
;
% Change the docker container to our version of PBRT-spectral
hints
.
batchRenderStrategy
.
renderer
.
pbrt
.
dockerImage
=
'vistalab/pbrt-v2-spectral'
;
%% Write any spectrum files.
% Load up D65 and move into the working folder.
% Load up D65 and move into the working folder.
[
wls
,
spd
]
=
rtbReadSpectrum
(
'D65.spd'
);
rtbWriteSpectrumFile
(
wls
,
spd
,
fullfile
(
rtbWorkingFolder
(
'hints'
,
hints
),
'D65.spd'
));
workingFolder
=
rtbWorkingFolder
(
'hints'
,
hints
);
rtbWriteSpectrumFile
(
wls
,
spd
,
fullfile
(
workingFolder
,
'D65.spd'
));
%% Write conditions and generate scene files
...
...
@@ -98,19 +105,19 @@ rtbWriteSpectrumFile(wls, spd, fullfile(rtbWorkingFolder('hints', hints),'D65.sp
nConditions
=
3
;
pixelSamples
=
ones
(
1
,
nConditions
)
.*
1024
;
lightRotateAxis
=
[
1
0
0
;
...
1
0
0
;
...
1
0
0
]
'
;
1
0
0
;
...
1
0
0
]
'
;
lightRotation
=
deg2rad
([
0
0
-
25
]);
cameraLocation
=
[
-
5
0
1
;
...
-
6
0.77
4
;
...
-
7
-
3.5
6.18
]
'.*
10
^
3
;
-
6
0.77
4
;
...
-
7
-
3.5
6.18
]
'.*
10
^
3
;
cameraTarget
=
[
8
0
1
;
...
7
0.5
-
0.65
;
...
7
-
1.7
3.37
]
'.*
10
^
3
;
7
0.5
-
0.65
;
...
7
-
1.7
3.37
]
'.*
10
^
3
;
cameraUp
=
[
0
0
1
;
...
0
0
1
;
...
0
0
1
]
'
;
0
0
1
;
...
0
0
1
]
'
;
lightSpectra
=
{
'D65.spd'
,
'D65.spd'
,
'D65.spd'
};
...
...
@@ -124,11 +131,8 @@ values(:,5) = num2cell(cameraTarget, 1);
values
(:,
6
)
=
num2cell
(
cameraUp
,
1
);
values
(:,
7
)
=
lightSpectra
;
% Write the parameters in a conditions file.
% Write the parameters in a conditions file.
conditionsFile
=
'CrytekConditions.txt'
;
resourceFolder
=
rtbWorkingFolder
(
...
'folderName'
,
'resources'
,
...
'hints'
,
hints
);
conditionsPath
=
fullfile
(
resourceFolder
,
conditionsFile
);
rtbWriteConditionsFile
(
conditionsPath
,
names
,
values
);
...
...
@@ -155,27 +159,27 @@ renderingsFolder = rtbWorkingFolder( ...
% Load in rendered data
for
i
=
1
:
nConditions
radianceData
=
load
(
radianceDataFiles
{
i
});
photons
=
radianceData
.
multispectralImage
;
oiName
=
sprintf
(
'%s_%i'
,
hints
.
recipeName
,
i
);
% Create an oi
oi
=
oiCreate
;
oi
=
initDefaultSpectrum
(
oi
);
oi
=
oiSet
(
oi
,
'photons'
,
single
(
photons
));
oi
=
oiSet
(
oi
,
'name'
,
oiName
);
vcAddAndSelectObject
(
oi
);
% Save oi
% TODO: Save rendering parameters in oi?
save
(
fullfile
(
renderingsFolder
,
sprintf
(
'oi%i'
,
i
)),
'oi'
);
% Save RGB images
rgb
=
oiGet
(
oi
,
'rgb'
);
imwrite
(
rgb
,
sprintf
(
'%s.png'
,
oiName
))
radianceData
=
load
(
radianceDataFiles
{
i
});
photons
=
radianceData
.
multispectralImage
;
oiName
=
sprintf
(
'%s_%i'
,
hints
.
recipeName
,
i
);
% Create an oi
oi
=
oiCreate
;
oi
=
initDefaultSpectrum
(
oi
);
oi
=
oiSet
(
oi
,
'photons'
,
single
(
photons
));
oi
=
oiSet
(
oi
,
'name'
,
oiName
);
vcAddAndSelectObject
(
oi
);
% Save oi
% TODO: Save rendering parameters in oi?
save
(
fullfile
(
renderingsFolder
,
sprintf
(
'oi%i'
,
i
)),
'oi'
);
% Save RGB images
rgb
=
oiGet
(
oi
,
'rgb'
);
imwrite
(
rgb
,
sprintf
(
'%s.png'
,
oiName
))
end
oiWindow
;
...
...
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