diff --git a/BatchRenderer/AssimpStrategy/MitsubaConverter/rtbApplyMMitsubaGenericMappings.m b/BatchRenderer/AssimpStrategy/MitsubaConverter/rtbApplyMMitsubaGenericMappings.m index cd3f3f5e26715fe3a0e57f8c6946327f7276f88c..6445703ee8eada3c66241ccc8247ed87f6dd0a98 100644 --- a/BatchRenderer/AssimpStrategy/MitsubaConverter/rtbApplyMMitsubaGenericMappings.m +++ b/BatchRenderer/AssimpStrategy/MitsubaConverter/rtbApplyMMitsubaGenericMappings.m @@ -179,11 +179,11 @@ for mm = 1:nGenericMappings case 'anisoward' element.pluginType = 'ward'; - element.setProperty('variant', 'string', 'ward'); + element.setProperty('variant', 'string', 'balanced'); setSpectrumOrTexture(element, mapping, ... 'diffuseReflectance', 'diffuseReflectance', 'spectrum', '300:0 800:0'); setSpectrumOrTexture(element, mapping, ... - 'specularReflectance', 'specularReflectance', 'spectrum', '300:0.5 800:0.5'); + 'specularReflectance', 'specularReflectance', 'spectrum', '300:0.2 800:0.2'); element.setProperty('alphaU', 'float', ... rtbGetMappingProperty(mapping, 'alphaU', 0.15)); element.setProperty('alphaV', 'float', ... diff --git a/ExampleScenes/LightFieldSphere/LightFieldSphereMappings.txt b/ExampleScenes/LightFieldSphere/LightFieldSphereMappings.txt deleted file mode 100644 index 199e2085fce099eb4cdc794bc036e343836919f5..0000000000000000000000000000000000000000 --- a/ExampleScenes/LightFieldSphere/LightFieldSphereMappings.txt +++ /dev/null @@ -1,37 +0,0 @@ -Collada { - % swap camera handedness from Blender's Collada output - Camera:scale|sid=scale = -1 1 1 -} - -% specify generic scene elements under the "matteGroup" condition -Generic { - % make material of the sphere Ward - Material_001-material:material:ward - Material_001-material:alphaU.float = (uval) - Material_001-material:alphaV.float = (uval) - - % make it green - Material_001-material:diffuseReflectance.spectrum = mccBabel-7.spd - -} - -% lights -Mitsuba { - Hemi-light:emitter:envmap - Hemi-light:filename.string = hallstatt4_hd.hdr - %Hemi-light:filename.string = LightFieldSphere-001.exr - -} - -% lights -PBRT { - Hemi-light:LightSource:infinite - Hemi-light:L.spectrum = hallstatt4_hd.hdr - -} - -Mitsuba { - % use the path integrator with lots of samples - integrator:integrator:path - Camera-camera_sampler:sampleCount.integer = 80 -}