diff --git a/BatchRenderer/AssimpStrategy/MitsubaConverter/rtbApplyMMitsubaGenericMappings.m b/BatchRenderer/AssimpStrategy/MitsubaConverter/rtbApplyMMitsubaGenericMappings.m
index cd3f3f5e26715fe3a0e57f8c6946327f7276f88c..6445703ee8eada3c66241ccc8247ed87f6dd0a98 100644
--- a/BatchRenderer/AssimpStrategy/MitsubaConverter/rtbApplyMMitsubaGenericMappings.m
+++ b/BatchRenderer/AssimpStrategy/MitsubaConverter/rtbApplyMMitsubaGenericMappings.m
@@ -179,11 +179,11 @@ for mm = 1:nGenericMappings
                     
                 case 'anisoward'
                     element.pluginType = 'ward';
-                    element.setProperty('variant', 'string', 'ward');
+                    element.setProperty('variant', 'string', 'balanced');
                     setSpectrumOrTexture(element, mapping, ...
                         'diffuseReflectance', 'diffuseReflectance', 'spectrum', '300:0 800:0');
                     setSpectrumOrTexture(element, mapping, ...
-                        'specularReflectance', 'specularReflectance', 'spectrum', '300:0.5 800:0.5');
+                        'specularReflectance', 'specularReflectance', 'spectrum', '300:0.2 800:0.2');
                     element.setProperty('alphaU', 'float', ...
                         rtbGetMappingProperty(mapping, 'alphaU', 0.15));
                     element.setProperty('alphaV', 'float', ...
diff --git a/ExampleScenes/LightFieldSphere/LightFieldSphereMappings.txt b/ExampleScenes/LightFieldSphere/LightFieldSphereMappings.txt
deleted file mode 100644
index 199e2085fce099eb4cdc794bc036e343836919f5..0000000000000000000000000000000000000000
--- a/ExampleScenes/LightFieldSphere/LightFieldSphereMappings.txt
+++ /dev/null
@@ -1,37 +0,0 @@
-Collada {
-    % swap camera handedness from Blender's Collada output
-    Camera:scale|sid=scale = -1 1 1
-}
-
-% specify generic scene elements under the "matteGroup" condition
-Generic {
-    % make material of the sphere Ward
-    Material_001-material:material:ward
-    Material_001-material:alphaU.float = (uval)
-    Material_001-material:alphaV.float = (uval)
-
-    % make it green
-	Material_001-material:diffuseReflectance.spectrum = mccBabel-7.spd
-
-}
-
-% lights
-Mitsuba {
-	Hemi-light:emitter:envmap
-	Hemi-light:filename.string = hallstatt4_hd.hdr
-	%Hemi-light:filename.string = LightFieldSphere-001.exr
-
-}
-
-% lights
-PBRT {
-	Hemi-light:LightSource:infinite
-	Hemi-light:L.spectrum = hallstatt4_hd.hdr
-
-}
-
-Mitsuba {
-    % use the path integrator with lots of samples
-    integrator:integrator:path
-    Camera-camera_sampler:sampleCount.integer = 80
-}