Commit 76cde6aa authored by CjhGm's avatar CjhGm
Browse files

test

parent da69750f
......@@ -3,3 +3,4 @@
################################################################################
/Aircraft Battle/.vs/Aircraft Battle/v16
/AircraftBattle/.vs/AircraftBattle/v16
......@@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28922.388
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Aircraft Battle", "Aircraft Battle\Aircraft Battle.vcxproj", "{C219EFF3-DDD0-4AD0-95F7-71A3226ABDFB}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AircraftBattle", "AircraftBattle\AircraftBattle.vcxproj", "{3D39EB99-A0CE-4CC5-A244-F06588197801}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
......@@ -13,19 +13,19 @@ Global
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C219EFF3-DDD0-4AD0-95F7-71A3226ABDFB}.Debug|x64.ActiveCfg = Debug|x64
{C219EFF3-DDD0-4AD0-95F7-71A3226ABDFB}.Debug|x64.Build.0 = Debug|x64
{C219EFF3-DDD0-4AD0-95F7-71A3226ABDFB}.Debug|x86.ActiveCfg = Debug|Win32
{C219EFF3-DDD0-4AD0-95F7-71A3226ABDFB}.Debug|x86.Build.0 = Debug|Win32
{C219EFF3-DDD0-4AD0-95F7-71A3226ABDFB}.Release|x64.ActiveCfg = Release|x64
{C219EFF3-DDD0-4AD0-95F7-71A3226ABDFB}.Release|x64.Build.0 = Release|x64
{C219EFF3-DDD0-4AD0-95F7-71A3226ABDFB}.Release|x86.ActiveCfg = Release|Win32
{C219EFF3-DDD0-4AD0-95F7-71A3226ABDFB}.Release|x86.Build.0 = Release|Win32
{3D39EB99-A0CE-4CC5-A244-F06588197801}.Debug|x64.ActiveCfg = Debug|x64
{3D39EB99-A0CE-4CC5-A244-F06588197801}.Debug|x64.Build.0 = Debug|x64
{3D39EB99-A0CE-4CC5-A244-F06588197801}.Debug|x86.ActiveCfg = Debug|Win32
{3D39EB99-A0CE-4CC5-A244-F06588197801}.Debug|x86.Build.0 = Debug|Win32
{3D39EB99-A0CE-4CC5-A244-F06588197801}.Release|x64.ActiveCfg = Release|x64
{3D39EB99-A0CE-4CC5-A244-F06588197801}.Release|x64.Build.0 = Release|x64
{3D39EB99-A0CE-4CC5-A244-F06588197801}.Release|x86.ActiveCfg = Release|Win32
{3D39EB99-A0CE-4CC5-A244-F06588197801}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {7CCD4E21-FFA5-4B06-B117-FFD8483F115D}
SolutionGuid = {6A2C7D2D-A5D8-4CCC-B043-151EEB0A555F}
EndGlobalSection
EndGlobal

// Aircraft Battle.cpp: 定义应用程序的类行为。
// AircraftBattle.cpp: 定义应用程序的类行为。
//
#include "pch.h"
#include "framework.h"
#include "Aircraft Battle.h"
#include "Aircraft BattleDlg.h"
#include "AircraftBattle.h"
#include "AircraftBattleDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
......

// Aircraft Battle.h: PROJECT_NAME 应用程序的主头文件
// AircraftBattle.h: PROJECT_NAME 应用程序的主头文件
//
#pragma once
......@@ -12,7 +12,7 @@
// CAircraftBattleApp:
// 有关此类的实现,请参阅 Aircraft Battle.cpp
// 有关此类的实现,请参阅 AircraftBattle.cpp
//
class CAircraftBattleApp : public CWinApp
......
......@@ -20,7 +20,7 @@
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<ProjectGuid>{C219EFF3-DDD0-4AD0-95F7-71A3226ABDFB}</ProjectGuid>
<ProjectGuid>{3D39EB99-A0CE-4CC5-A244-F06588197801}</ProjectGuid>
<Keyword>MFCProj</Keyword>
<RootNamespace>AircraftBattle</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
......@@ -187,16 +187,16 @@
</ResourceCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="Aircraft Battle.h" />
<ClInclude Include="Aircraft BattleDlg.h" />
<ClInclude Include="AircraftBattle.h" />
<ClInclude Include="AircraftBattleDlg.h" />
<ClInclude Include="framework.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Aircraft Battle.cpp" />
<ClCompile Include="Aircraft BattleDlg.cpp" />
<ClCompile Include="AircraftBattle.cpp" />
<ClCompile Include="AircraftBattleDlg.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
......@@ -211,7 +211,7 @@
<None Include="res\AircraftBattle.rc2" />
</ItemGroup>
<ItemGroup>
<Image Include="res\Aircraft Battle.ico" />
<Image Include="res\AircraftBattle.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
......
......@@ -15,10 +15,10 @@
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Aircraft Battle.h">
<ClInclude Include="AircraftBattle.h">
<Filter>头文件</Filter>
</ClInclude>
<ClInclude Include="Aircraft BattleDlg.h">
<ClInclude Include="AircraftBattleDlg.h">
<Filter>头文件</Filter>
</ClInclude>
<ClInclude Include="framework.h">
......@@ -35,10 +35,10 @@
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Aircraft Battle.cpp">
<ClCompile Include="AircraftBattle.cpp">
<Filter>源文件</Filter>
</ClCompile>
<ClCompile Include="Aircraft BattleDlg.cpp">
<ClCompile Include="AircraftBattleDlg.cpp">
<Filter>源文件</Filter>
</ClCompile>
<ClCompile Include="pch.cpp">
......@@ -56,7 +56,7 @@
</None>
</ItemGroup>
<ItemGroup>
<Image Include="res\Aircraft Battle.ico">
<Image Include="res\AircraftBattle.ico">
<Filter>资源文件</Filter>
</Image>
</ItemGroup>
......

// Aircraft BattleDlg.cpp: 实现文件
// AircraftBattleDlg.cpp: 实现文件
//
#include "pch.h"
#include "framework.h"
#include "Aircraft Battle.h"
#include "Aircraft BattleDlg.h"
#include "AircraftBattle.h"
#include "AircraftBattleDlg.h"
#include "afxdialogex.h"
#ifdef _DEBUG
......

// Aircraft BattleDlg.h: 头文件
// AircraftBattleDlg.h: 头文件
//
#pragma once
......
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